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Sinistar | General | Team | Revisions | Tricks | Duramold | My Project |
Noah Falstein - Project Leader and a co-designer
Programmed AI and various bits and pieces (the planetoid-shaking crystal-releasing code for example)Sam Dicker - Lead Programmer
Currently: President of The Inspiracy
Currently: Working at Williams or Midway Games?Michael Metz - Sound effects
Rich Grande (pronounced GHRAN-day) -
"I don't remember for sure, but I think that an [Rich] was the main one responsiblefor hardware design." - Noah FalsteinKen Lantz - the head of the software division
"Designed the special 49 position (7x7 matrix) joystick that was later used in Bubbles and I think some other games like Blaster. It was a compromise between the reliable but boring 9 position digital sticks and the cool but easily broken analog sticks that had been done up to then." - Noah FalsteinLeo Ludzia - Mechanical
Gary Berge - Mechanical
Greg Wepner - Hardware